/*{
"CATEGORIES": [
"Color",
"Utility"
],
"CREDIT": "by Carter Rosenberg",
"DESCRIPTION": "demonstrates the use of color-type image inputs",
"INPUTS": [
{
"DEFAULT": [
1,
0,
0,
1
],
"NAME": "Color",
"TYPE": "color"
}
],
"ISFVSN": "2"
}
*/
void main()
{
gl_FragColor = Color;
}